Class: ComponentRigidBody
Methods
| Name | Description |
|---|---|
:activate() |
Fields
| Name | Type | Description |
|---|---|---|
active | boolean | (readonly) |
angularDamping | number | |
angularFactor | Vector3f | |
angularVelocity | Vector3f | |
collisionFlags | integer | |
filterGroup | integer | |
filterMask | integer | |
friction | number | |
gravity | Vector3f | |
linearDamping | number | |
linearFactor | Vector3f | |
linearVelocity | Vector3f | |
mass | number | |
scale | number |
Method declarations
Method: activate
lua
function ComponentRigidBody:activate() endField declarations
Field: active
(readonly)
Type: boolean
Field: angularDamping
Type: number
Field: angularFactor
Type: Vector3f
Field: angularVelocity
Type: Vector3f
Field: collisionFlags
Type: integer
Field: filterGroup
Type: integer
Field: filterMask
Type: integer
Field: friction
Type: number
Field: gravity
Type: Vector3f
Field: linearDamping
Type: number
Field: linearFactor
Type: Vector3f
Field: linearVelocity
Type: Vector3f
Field: mass
Type: number
Field: scale
Type: number
