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Class: ComponentRigidBody

Methods

NameDescription
:activate()

Fields

NameTypeDescription
activeboolean(readonly)
angularDampingnumber
angularFactorVector3f
angularVelocityVector3f
collisionFlagsinteger
filterGroupinteger
filterMaskinteger
frictionnumber
gravityVector3f
linearDampingnumber
linearFactorVector3f
linearVelocityVector3f
massnumber
scalenumber

Method declarations

Method: activate

lua
function ComponentRigidBody:activate() end

Field declarations

Field: active

(readonly)

Type: boolean

Field: angularDamping

Type: number

Field: angularFactor

Type: Vector3f

Field: angularVelocity

Type: Vector3f

Field: collisionFlags

Type: integer

Field: filterGroup

Type: integer

Field: filterMask

Type: integer

Field: friction

Type: number

Field: gravity

Type: Vector3f

Field: linearDamping

Type: number

Field: linearFactor

Type: Vector3f

Field: linearVelocity

Type: Vector3f

Field: mass

Type: number

Field: scale

Type: number