@temporary-escape/mod-sdk / SignalSpawnShip
Class: SignalSpawnShip
Defined in: signals.ts:11
Sent to a sector to spawn a ship from a ship design. Mirrors C++ Engine::SignalSpawnShip in src/Engine/Server/Signals.hpp.
Extends
Constructors
Constructor
ts
new SignalSpawnShip(): SignalSpawnShip;Returns
SignalSpawnShip
Inherited from
Properties
| Property | Modifier | Type | Default value | Defined in |
|---|---|---|---|---|
design | public | AssetShipDesign | null | null | signals.ts:14 |
fleetId | public | number | 0 | signals.ts:17 |
movePlayer | public | bool | false | signals.ts:21 |
name | public | string | "" | signals.ts:18 |
orientation | public | Quaternion | undefined | signals.ts:16 |
position | public | Vector3f | undefined | signals.ts:15 |
warpSectorId | public | OptionalU64 | undefined | signals.ts:20 |
warpTime | public | OptionalF32 | undefined | signals.ts:19 |
kSignalName | readonly | string | "spawn/ship" | signals.ts:12 |
Methods
pack()
ts
pack(_enc: CborEncoder): void;Defined in: cbor.ts:1452
Parameters
| Parameter | Type |
|---|---|
_enc | CborEncoder |
Returns
void
Inherited from
unpack()
ts
unpack(_dec: CborVisitor): void;Defined in: cbor.ts:1456
Parameters
| Parameter | Type |
|---|---|
_dec | CborVisitor |
Returns
void
